Tech literacy is essential in the contemporary workplace. The ability to navigate basic software, operating systems, the Internet, and mobile devices is a mandatory skill in virtually any industry. It is a workplace our grandparents would not recognise, and if you’re over 30 very little of your school career would have prepared you for it. Not so for current school students. They have never known a world without mobile phones, even if they don’t yet have their own. We’ve all heard anecdotes about children trying to activate a TV by touching the screen, or seen toddlers trying to pinch and zoom their way through print magazines like they would on a tablet. These children will soon enter a school environment even more geared for tech literacy, aimed at preparing them for a workplace we cannot imagine, and jobs that haven’t yet been invented. Computer-assisted teaching is well established, and gaming-led learning is part of it. Microsoft and Minecraft are tapping into it with the recen...

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